Release Updates
  • VisionLib Release 2.1.0

    Release 2.1 introduces Texture Color Model Tracking, which enables to improve the Line Model with Edges extracted from Textures. Multi Model Tracking and ARFoundation Support got updates, too. The post VisionLib Release 2.1.0 appeared first on Visometry.

  • VisionLib Release 2.0.0

    VisionLib’s Developer Update is now available and truly a major update to the core API, targeting easier development. It comes with interface improvements, prepares for distribution with Unity’s built-in Package Manager, and brings a new versioning: Hello VisionLib 2.0.0. The post VisionLib Release 2.0.0 appeared first on Visometry.

  • VisionLib Release 20.10.1

    VisionLib 20.10.1 is now available. It brings ARFoundation support, updates to the VLTrackingConfiguration component, all new Plane Constrained Mode and support for industrial uEye cameras. The post VisionLib Release 20.10.1 appeared first on Visometry.

  • VisionLib Release 20.3.1

    VisionLib 20.3.1 is available now. It brings official HoloLens 2 and ARM support, bugfixes and improvements to AutoInit and Multi Object Tracking. The post VisionLib Release 20.3.1 appeared first on Visometry.

From the Blog

Latest from the Company Blog
  • Twyn at Impact Festival
    on July 27, 2021

    September 16 - 17, in-person event The post Twyn at Impact Festival appeared first on Visometry.

  • Meet Visometry at Laval Virtual Europe 2021
    on May 11, 2021

    Laval Virtual is one of the in-person events we join this year. Learn what we show and how to join us in-person and virtual. The post Meet Visometry at Laval Virtual Europe 2021 appeared first on […]

  • XR Week
    on May 11, 2021

    XR Week happens from May 17 to 21, 2021. Join our Session on May 19, 9am (CEST) when we introduce how to successfully implement VisionLib and Twyn in manufacturing processes. The post XR Week […]

  • Easier Development with Image Sequences as Tracking Input
    on May 11, 2021

    By using image sequences as input sources, instead of live camera input, AR development gets a whole lot easier. VisionLib supports this since day-one. Here is how you can use it to ease your […]

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