Streamlined Tracking Parameters (coming soon)

Join our Live Webinar on December 12 at 3:00 PM CET.

Did you ever wonder about effortlessly fine-tuning tracking to meet your every demands?

VisionLib includes several ways to define the parameters for tracking, so you can adjust the tracking to fit best with your data. This can be done completely in Unity and for every tracking geometry separately. Explore the new Tracking Parameter section, housed within the Tracking Anchor component. We’ll walk you through adjusting parameters with GUI elements, responding dynamically to changes using Unity events, and the new methods for storing these parameters within the scene instead of the configuration file. Additionally, learn how to preserve these changes during runtime, to shorten your development cycle.

Register here:

Can’t make it?
We understand that your calendar is full! If you are unable to attend at the scheduled time, we encourage you to register now and we will send you a recording of the session.

The post Streamlined Tracking Parameters (coming soon) appeared first on Visometry.

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