Some VisionLib licenses are host-bound. In order to obtain and request such licenses, our team will likely ask you for your hostID. The hostID is not similar to a MAC address or whatsoever. You can read and plot the hostID in these ways:
- Retreive the hostID from a VisionLib Unity project
- VisionLib SDK 2.0.0 and newer: The hostID can be retrieved via the `VisionLib > About` window, which can be found in the main menu of the Unity Editor.
- VisionLib SDK 20.11.1 and older: Whenever you run a VisionLib-based Unity scene (e.g. one of the VL examples scenes) in the Unity editor, VisionLib will print the hostID in the console log.
- Use the (VisionLib) License Tool in a console
Once you have downloaded the VisionLib SDK, unzip it and look for the “LicenseTool” folder inside it. Then, open this folder inside a Terminal, Command Line or Command Prompt app on your desktop and run this command (inside the LicenseTool/ folder):
LicenseTool -i MacOS: ./LicenseTool -i
Note, that on some machines the window might quit too quickly, when double clicking the .exe file out of a file browser. Thus, we recommend using the CLI commands.
For more details, also have a look in the documentation at Licensing.