My license file is inside the StreamingAssets folder but still doesn’t work.

When using VisionLib with Unity, make sure you’ve copied a valid license file into the StreamingAssets/VisionLib/ folder. Also check the name of the file: if it is not named “license.xml”,  drag and drop it in the public field of the TrackingConfiguration component on the VLTracking GameObject. If you still encounter problems, send us an email […]

Where should I put the license file in Unity?

When using VisionLib with Unity, copy the license file into the StreamingAssets/VisionLib/ folder. And if it is not named “license.xml”,  drag and drop it in the public field of the TrackingConfiguration component on the VLTracking GameObject.