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Hello VisionLib 2.1
With Release 2.1 we introduce Texture Color Model Tracking, which enables to improve the Line Model with edges extracted from textures. The new release continues the benefits of 2.0, including updates of the API with Namespaces and more consistent naming of methods and components, and installation through UPM.
Updates At a Glance
- Multi Model Tracking in Unity now enables to set an init pose via the transform of a tracking anchor. It also is more performant now.
- Improved synchronisation lets augmentations appear much smoother during tracking, using ARFoundation together with VisionLib
- New parameter
enableEdgeFilterbrings more control and speed when tracking objects without repeating patterns or repetitive structures.